As this time our Gloomhaven meeting was scheduled for mid-week, we decided to play only one but longer scenario. The idea was to – for the first time – to face dragons! It was continuation of the long ago finished scenario #14 Frozen Hollow which allowed us to travel to the Drake’s Nest.

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How did it go? Let us say that was not a perfect game-play from our group and we will need to revisit that area once again 😦


Our Gloomhaven Campaign in chronological order: 
#1 Black Barrow, #2 Barrow Lair, #3 Inox Encampment, #69 Well of the Unfortunate, #4 Crypt of the Damned, #5 Ruinous Crypt, #93 Sunken Vessel, #10 Plane of Elemental Power, #21 Infernal Throne, #14 Frozen Hollow, #19 Forgotten Crypt, #27 Ruinous Rift, #8 Gloomhaven Warehouse, #7 Vibrant Grotto, #20 Necromancer's Sanctum, #6 Decaying Crypt, #28 Outer Ritual Chamber, #94 Vermling Nest, #95 Payment Due, #13 Temple of the Seer, #16 Mountain Pass, #43 Drake's Nest, #18 Abandoned Sewers, #25 Icecrag Asent, #28 Outer Ritual Chamber (#3), #29 Sanctuary of Gloom, #55 Foggy Thicket, #56 Bandit's Wood, #72 Ozing Grove

First of all, the composition of our adventurous team:

  • me – playing Doomstalker – currently level 5 (recently acquired)
  • Kuba J – playing Spellweaver currently level 8 
  • Kuba G – playing Tinkerer currently level 7

Still without tank but we have very concrete plans to change it already on the next session. More to come!

Below photo-report from that exciting adventure – Dragons, especially in the larger groups, can be really deadly:

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Six rooms to explore, twelve dragons to be killed – sounds like fun!
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Two Elite Fire Daemons – well, with proper equipment this is piece of cake to be dealt immediately!
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Second room is pretty densely packed with Dragons ad another two Fire Daemons
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They close on us but that is exactly what we wanted – our area-damage attacks quickly dispatch all of them
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Room number three – wait, nobody wants to open it? So Doomstalker will do it. And that was HUGE MISTAKE.
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My character managed to move back, but we were attacked by three furious creatures and unfortunately – on attack on me they rolled x2 hit number. And as it was just before my short rest, thus Doomstalker WAS KILLED.
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Tinkerer and Spellweaver managed to dispatch all Dragons from room three, but room four become a grave for another adventurer – our magician was laying exhausted.
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Not all is lost! – screamed Tinkerer, charging alone into the fifth room, filled with four Dragons and Elite Fire Elemental. What a brave man – thought deceased Doomstalker and Spellweaver.
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And it was pretty close as only two dragons more had to be killed for the company to win the scenario. The first was quickly overwhelmed, but the second – let us just say that the elemental summoned by Kuba could have better attack modification rolls then above.
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In the end, just 2 HP from killing the last needed Dragon, Tinkerer has fallen.
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The dust settles in the Drake’s Nest – no live adventurers left the cave today…

Well, that was depressing scenario result but at least we refreshed some rules. We will need to come back here…