Another week, another Frosthaven session. Recently we decided to focus all our efforts on main Algox track, and we stick to that decision. After innovative #28 Summit Meeting and very difficult #38 The Way Forward scenarios, time has come for something, which looks like a prelude to a grand finale.

Why do we think so? Because we are supposed to gather some ancient ice (scenario #45) and ancient snow (scenario #46) in order to cleanse the curse which is affecting the Algox community. Of course, it will not be an easy task as numerous enemies will await us!


Our Frosthaven Campaign in scenario order:
Some interesting materials about Frosthaven World:
Frosthaven – first look – starting characters (1/2)
Frosthaven – first look – starting characters (2/2)
Frosthaven – monsters' analysis & strategies – Lurkers
Frosthaven – monsters' analysis & strategies – Unfettered

Our team recently made a huge leap forward, as all our characters gained new levels during last adventure. Now our versatile merry company looks like this – soon we should have first character reaching level 9!

  • Deathwalker recently promoted to level 8 (me)
  • Trapper recently promoted to level 6 (Kuba J)
  • Coral recently promoted to level 6 (Kuba G)

Scenario

We decided to start with the Living Glacier scenario, where we had to gather ancient ice. Snow we shall collect during next session 🙂

Finally, one-dot scenario. Does that mean an easy one? No! But at least without tons of special rules which oftentimes can be very difficult to overcome or simply… tedious. The only thing which made us wonder were all those strange letters on the map which were not described during the set-up. Usually that meant something will spawn there later on… Let us see.

PS. As always, feel free to click on below images for full details.

Session report

Scenario #45 set-up we start on the boat with which we arrived at this desolate place to gather Ancient Ice. We were welcomed by nasty Piranha-Pigs (hate those monsters), Eels as well as Abael Herders & Scouts.
Close-up on initial situation – we are surrounded and will need to deal with attacks from two directions.
It took us like 4-5 turns but we prevailed; my Deathwalker was starting slowly, but in the end, when already five shadows were on the map, the true carnage started (Level 8 does the job). Coral showed what a great tank he can be. And Trap maximized usage of his nasty traps!
We entered the last, huge room. It was full of enemies (seven) with a strange Ice Cone (36 Hit Points) which we were supposed to destroy in order to gather Ancient Snow.
We started a systematic destruction of enemies who focused on Coral; Trap as always looted treasure and I focused on destruction of the cone.
Now, we were 100% sure something will happen in the end when cone is destroyed – there was simply too many strange letters all over the map. And it DID! Once we got the Ice, ten monsters spawned! But we were clever and well prepared for this – I started my teleport which makes shadows adjacent to each other for the move purposes for me and allies. that way we quickly transferred to boat.
We still had to deal with four monsters (look at those Piranha Pigs – I really despise them). But this was not a problem.
Final situation on the map after concluding the scenario. If not for my teleport, we would really struggle to get back to boat.

Summary

Sometimes I have a feeling that scenarios in Frosthaven are made artificially difficult. Yes, that was the idea – to have more challenge than in comparison to Gloomhaven. However, sometimes it is down in such crude, un-fun way – if not for special ability of my character it would be enormously difficult to win here.

Too many adventures in order to tackle them require some specific character skills or abilities. Fortunately, we have a very versatile team and manage to handle it well so far!

See you in another session report!