To say that our attempts to successfully complete scenario #10 of Frosthaven campaign – Crystal Enclosure – were crazy and incredible would be an understatement. Enough to say, we played that adventure 3 times, won 2 times, and passed it successfully only once! All of this in slightly different team compositions. How is that possible? Well, let us see!
Our Frosthaven Campaign in scenario order:
Some interesting materials about Frosthaven World: Frosthaven – first look – starting characters (1/2) Frosthaven – first look – starting characters (2/2) Frosthaven – monsters' analysis & strategies – Lurkers Frosthaven – monsters' analysis & strategies – Unfettered
As always I start my report with the team composition. We played this only in 3-character team – and it seems that this will stay till the end of our campaign. However, in this specific case, depending on Attempt, the composition was different:
First attempt at the scenario:
- Deathwalker (me), Trapper (Kuba J) & Geminate (Kuba G) – that was a pretty interesting composition but one lacking the tank; also, these were initial plays of Trapper so he was not able to show its full potential
Second and third attempt at the scenario:
- Deathwalker (me) level 5, Trapper (Kuba J) level 4 & Coral (Kuba G) level 3 – here we had a steadily growing in experience tank; also this was maximum combination of characters levels before the difficulty of scenario would grow
Let us now analyze our sessions. Believe, there will be a lot to talk about…
Session report
Here is our adventure:
This is scenario in Algox sub-branch of the main campaign path. The maps is pretty small – only two areas; the goal is also evidently straightforward – just kill all the enemies, what could be more easy? Still, the complexity rating (do not confuse with difficulty!) is two dots out of three. Hm, there must be some catch here! We will probably learn while playing…
Ah, here it is! The ice pillars (those blue overlay tokens on the map) have special ability – they give +1 to Shield to all enemies in range of four! So in the first room all three monsters – Algox Guard and two Algox Priests – have +3 shield! Well, let us try to destroy those strange artifacts before we turn on enemy.
PS. As always, feel free to click on below images for full details.
Scenario Set-up
First Attempt
Hurray! We won pretty tough and long scenario! We can proceed further! Wait, what? We won but we did not complete successfully? Why? Because after opining the second room, the first one collapses and you have to remove it! You cannot go back to it and build the trap wall, picking enemies one by one.
Sigh! Well, the only right approach was to try to play that scenario again. But not immediately – we were too much crushed after discovering that error.
Second Attempt
Third Attempt
Summary
Never again such mistakes! It takes so much time – and motivation – to correct them later on! On the other hand, we really learned how to play with our characters in most unhospitable environments and with most unpleasant opponents. So there were some positives from this adventure. Getting new scenario from treasure also:
More reports to come – stay tuned!
Starting the 2nd attempt with a critical hit from the Algox guard(10 damage) and more hits from shamans was disheartining, we tried to recover, but enemies were relentless and we were forced to regroup and try again. 2nd attempt much better, as Trapper i started to utilize my push attacks, and killed one shaman in the 2nd round , after that it got easier, not being critically hit was lucky too. In the 2nd room i’ve managed to quickly set 4-5 traps creating big zone to tunnel enemies, that gave us time to slowly weaken enemies, destroy pillars, utilize traps and push moves. Coral’s task was to stay near the “tunnel” and survive their attacks , and maybe do some damage(but sadly often healed by shamans). Bane mechanic is nice, if there are no healers around that can remove it so easily 😉
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I applaud your tenacity!
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Yes, when starting third attempt we were already pretty fed up but told ourselves we need to finally complete it!
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Can’t go back into first room. It disappears
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Yes, we learned this hard way as you can see in above report…
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