While my board and wargames collection is constantly growing, I tend to come back to some of my favorite, classical titles. Thus you can see on my blog many entries which describe good old positions, which already achieved popularity and applause of community. One of such is definitely miniature game of X-Wing, which while pretty quick in time to play, gives always a lot of fun and excitement to our group. Quite recently me and Kuba decided to come back to it and play some sessions. Below picture-rich session report!
The Game
Star Wars: X-Wing Miniatures Game (first edition, because this is the version Kuba has) is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. The game recreates exciting Star Wars clashes throughout its several included scenarios – and many more in expansions. Each features unique missions, and each has its own set of victory conditions and special rules
What is very important to me, is that no mission will ever play the same way twice, as there is a range of customization options, varied maneuvers, and possible combat outcomes. Also, with so many pilots and fighters, you can build whatever fleet you want – up to the agreed points limit.
The Sessions
We decided to start again with base game Missions – there are three of them, each with special, different goal to achieve. But as Kuba enlarged his X-Wing collection of miniatures, we had access to much broader variety of ships than simply the starter. Thus the decision was we use point-buy system – each of us has 100 points and can buy as many ships and upgrades as he wish, which are maned by as skilled pilots as possible – but all of this in the limit of 100 pts. Which believe me, is not an easy choice with all those possibilities (did I mention replayability?)
To add to this, we were using a special mat which was created by my wife and is dedicated for X-Wing game. It has marked staging areas, and nicely represents the available space for game.
Let us now jump to those reports!
PS. You can always click on the image to enlarge it in the new window.
Mission 1
In the first mission, I was supposed to escort rebel merchant ships with some special cargo – the goal was to reach the other side of the map. I build the escort while Kuba invested in the intercepting force…






Very enjoyable play with Lord Vader and couple of his special skills giving the huge advantage to the Empire. Still, the manpower and material losses were decisively higher on the Dark Side.
Mission 2
Soon after first play we brought X-Wing to the table once again. This time I was playing as Empire while Kuba was a retreating member of Rebellion.




The Summary
These were two very enjoyable sessions, full of suspense, feints, hidden moves and devastating salvos. In both the Empire and Lord Vader won so we decided in third game not to use him. All in all, our games also proved that it is good to come back from time to time to old classics!
More of an Armada fan myself but this game is fun too.
LikeLiked by 1 person
Armada is indeed fun. I like X-Wing in its old, initial, tactical form – really great fun!
LikeLiked by 1 person
This was fun! I recently picked up both Armada (base set plus a few early expansions), and X-wing (base set only) in the local used market, both for very good deals (basically 75% off or more, than if I had got them new). In fact, I got X-Wing just yesterday! I got them for my teenage son who loves all the ships. We haven’t had a chance to play yet, but we’re looking forward to doing so over the holidays!
LikeLiked by 1 person
Thanks for sharing, hope you will enjoy it as much as I did!
LikeLike