Ancient Civilizations of the Inner Sea (ACIS) was one of the GMT Games bestsellers of the 2019. I was intrigued by that position for quite some time and in the end decided to purchase and try it.

The box was full of colorful tokens, two very nice, mounted maps, relatively short Rulebook and very thick Playbook. Add to this multiple civilization mats and you have a full game. What especially surprised me is the amount of scenarios both historical and a-historical for 2 to 6 players plus comprehensive solo rules. Designers really did they work and created simple system with multiple interesting conflicts depictions.

I have started my adventure with the game by playing two solo scenarios – the suggested Fall of Rome II, first on western and then on eastern map. After this we were ready to try our first full game in a four-players set-up. What follows is short photo session report from those three engagements – I always think picture is worth thousand words 🙂

Fall of the Rome II – solo – Western Empire vs. Visigoths

IMG_7944
Fall of Rome II scenario is suggested and preferred entry into the solo system of ACIS
IMG_7944a
The initial set-up shows Western Roman Empire (purple) occupying all land areas, including three great cities (with gold) Gades, Carthage and of course Rome.
IMG_7946
The Vandals (green) started their invasion from Aquitani so they have chosen Gades as primary target. Unfortunately, due to cards and talents advantage they managed to pillage it.
IMG_7949
Some of the events in ACIS are very nasty – that one actually saved Carthage from being plundered.
IMG_7957
In the end Vandals managed to create a bridgehead near Rome which immediately grow to an enormous invasion force. Force, which in the end will sack Rome twice…
IMG_7959
The final situation on the map – the game lasts 4 turns of Epoch 4. I lost bitterly: 10-31

Fall of the Rome II – solo – Eastern Empire vs. Persians

IMG_7961
The second attempt against AI I approached with knowledge and experience from the first game. Eastern Empire (red) was definitely more rich (4 cities with gold) but also harder to defend.
IMG_7963
Here they come – the Persian attack two gold cities in Turn 1.
IMG_7965
Eastern Empire can use some of Western one special abilities which greatly helped in repelling enemy attack for full two rounds.
IMG_7995
But finally they got the Egypt gold and then the Tyre…
IMG_7997
However, I won all three grand battles in Constantinople and was getting 4 VPs every turn.
IMG_8002
The re-match with AI was successful – this time I won 28-9.

4-player standard set-up game

IMG_7924
Then, during one of the mid-week boardgame sessions, we played short, 2-Epoch introductory game with Jakub (Gauls), Konrad (Troy), Marcin (Egypt) and me (Carthage).
IMG_7927
We used a lot of nasty cards, like above invasion from the East. We treated the game as fun so there were no hard feelings about such play 🙂
IMG_7928
Mid-game we realized that default set-up for 4 players gives definitely too much space for peaceful expansion:) Not our style!
IMG_7934
When we were finishing the game, there was still plenty of space left on the map. We developed our empires nicely, we had some barbarians but to feel the real game we would need to play version with smaller map 🙂
IMG_7935
Marcin (Egypt) finished with 22 points and won
IMG_7938
My Carthaginians also had 22 points but less wonders thus second place.
IMG_7937
Kuba with Gauls took third place – 20 VPs
IMG_7936
The fate was least nice to Konrad – Troy – who with 16 points was fourth.

SUMMARY

The game was quite fun – of course, nothing compares to play with live enemy, so the last game with 3 opponents gave me most satisfaction. Still bots are fine to play and allow for quick introduction to the system. As for the title itself, indeed that can be sometimes unpredictable and brutal – but when you approach that game having in mind as main goal fun not necessary victory at all costs, you can spend some really nice time with it. Definitely good, light position which can be a good entry point to wargaming hobby.