About game: | Traces of War is a two-player game that simulates the intense fighting between Axis and Soviet forces after the battle of Kursk during August 1943 to March 1944. A major Soviet offensive is launched against a German mobile defense which almost results in similar debacle like at Stalingrad – only prevented by Erich von Manstein defying a Hitler’s direct order not to break through. The game uses well-known chit pull mechanisms, with some twists – like changing composition / availability of actions for each side depending on the turn. The move and battle rules are pretty straightforward, while the supply – while existing – is not overly complex. Reinforcements can be brought in a flexible way, making each game different. What’s more, we are getting two scenarios which have pretty distinct winning conditions, thus making for quite a different experience (and strategies). So, would you stand-up to the task, and crush the enemy as Soviets, or prevent total calamity as Germans? Good luck! |
Number of players: | The game was designed as a pure 2-player, competitive wargame. However, thanks to the usage of chit-pull mechanism it is a very solo-suitable title. |
Playing time: | The game features two scenarios: Race To The Dnipro (4 Turns) and Traces of War Campaign (8 Turns). The first can be easily played in 3-4 hours (especially by experienced players) while the latter one will take probably from 4-7hrs. A lot depends if the front collapses pre-maturely and if players have earlier experience with the game. Still, I treat it as one of those wargames which can be played in one sitting. |
Complexity: | Definitely a medium-complexity wargame; one might even say a light game; the chit-pull really helps in decision making process, the artillery / air support is abstracted, the supply not overly complex while actual battle quick and decisive. |
What I like: |
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What I do not like or would like to see in the game: |
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For whom? | That was quite fun discovery for me and I can wholeheartedly recommend this title both to starting wargamers as well as experienced players. The former ones will have a great playground to start their journey with our hobby, the latter a quick and intense title to play in reasonable amount of time. |
More about the game: |
And now let us have a look at the materials created by me plus some pictures of the components:
VERDICT:
To sum up, the game made a pretty positive impression on me; also, my boardgame group simply liked it. It was thematic, quick, exciting and beautiful. When set-up is done, you simply cannot resist the urge to start playing and move the tokens on the map. We for sure will come back to this again! Highly Recommended!