The British Way: Counterinsurgency at the End of Empire is the first of COIN (COunter INsurgency) multipacks, containing four separate wargames exploring a series of thematically related insurgencies. Between 1945 and 1960, the British fought four major “emergencies”, as they referred to their counterinsurgency campaigns, each trying to manage their retreat from empire: Kenya, Malaya, Cyprus and Palestine.
The game presents all those conflicts and does it in two-player mode (novelty in COIN). We have separate deck for each of the mini-games and can connect them in longer campaign. Today we will show the game components but also discuss some of its mechanics. Enjoy!
PS. Have a look also at my other materials regarding COIN games!
Cuba Libre:
- How to play? Rules explained
- Strategies for Government
- Strategies for 26th of July
- Strategies for Directorio
- Strategies for Syndicate
Falling Sky:
- How to play? Rules explained
- Strategies for Rome
- Strategies for Arverni
- Strategies for Aedui
- Strategies for Belgae
- Scenarios analysis
Gandhi – The Decolonization of British India:
People’s Power:
Enjoy!
I’ve played three out of four games in the pack and while they were good, they’ve left me with doubts. Now I’m new to the COIN series, so this definitely is a factor, but I found Operations in tBW pretty convoluted and the biggest barrier to entry. Recently I’ve tried All Bridges Burning, a bigger game in the series, and I found Commands (Operations) there more intuitive and the whole game just barely harder to wrap my head around. Overall, I felt that both tBW and ABB are games that need several plays of investment to fully appreciate. Which leads me to my doubts:
I considered tBW to be the entry-level COIN game(s), something to ease me into this style of play and prepare for bigger games in the series. But if the “introduction to COIN” demands a noticeable time investment to enjoy, I might as well skip tBW and put that effort into ABB in the first place. The British Way felt like a 45-minute trailer to a 2-hour movie – it has its uses, but for me it looks like it failed my expecations.
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The British Way has its flavors for sure (already some sessions after me); I find it rather as “fast” instead of only “light / entry” title. And also one important thing – you play 4 different games in TBW. I tried to do it in one session and it is really hard t wrap your head around the differences; this is something which we often do not take into account – ABB is fine good game – still it is only one; TBW are four 🙂
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