About game: |
Hannibal & Hamilcar is a 20th anniversary edition of the classic game Hannibal: Rome vs. Carthage. This is asymmetric, 2 player CDG (card-driven game) which depicts the largest conflicts of the ancient history – Punic Wars. The new edition comes not only with refreshed graphics, components and minor tweaks to rules but also with completely new game depicting First Punic War – including sea battle system. As in any CDG game, players use Cards for many purposes: moving armies / generals, levying new troops, reinforcing already existing armies, taking political control of the areas and provinces and executing historical events. The ultimate goal is one – force politically or using warfare the enemy to subjugate to your rule. The latter can be achieved in many ways, which gives the players possibility to pursuit many strategies. |
Number of players: | 2 |
Playing time: | Well, that depends on a scenario. The Full Second Punic War can take as much as 4-5 hours. However, there are many simpler scenarios which can be played in relatively short time. Plus three introductory campaigns for about half an hour each. |
Complication: | This is pretty complex game – maybe not in the rules itself but mastering them and remembering some of the nuances. |
What I like: |
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What I do not like: |
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For whom? | This is definitely game for more experienced players – seasoned wargamers, history fascinates and everybody who likes good, decent, thrilling… political games. Because in essence, this is not game about battles but about political control which drives the victory. |
More about the game: |
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And now couple of the pictures – source: my own session reports.
Overview of the Hannibal board:

Close-up on game elements:

VERDICT:
I must admit, that I was taken by this game – I love history, especially Roman times. A good, decent, two-players games from that time, nicely produced and with great replayability is what I was looking for. Thus I am still playing and cannot get enough – as you can see in my continuous stream of the session report.
See you in another game review!
And why it is asymmetric?!
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Hello,
thanks for comment.
I see at least couple of asymmetrical areas:
– one side is attacking mainly (Carthage) and one is defending (Rome); this is not only because Hannibal is on board with army in turn 1, but also from political situation at the beginning (9-7 in favor of Rome)
– one has all (or almost all) leaders on board (Carthage) and Rome has to tremble every turn as they might draw horrible consuls
– Carthage has very unstable situation in provinces, multiple rebel cards can destabilize them
– slightly different sudden death victory conditions (capitals yes, but also control of Italy)
– completely asymmetrical status at the sea – Rome does not have to do anything to transport troops, while Carthage has to undergo special procedure
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This is an excellent game : makes for difficult decision, excellent balance of mechanics vs. complexity, combat is part of it but is not everything, great simulation of the period in an uchronic sort of way, roller coaster ride as you have to deal with card hands and swing of gates. Map and components are gorgeous. What else to ask for? Yes, it’s long, involve a fair bit or randomness and you have to practice it to get the rules right but every game is a memorable ride. Couldn’t find so far any CDG or wargame which could match (or beat) its features.
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The next game in the series is also great: https://theboardgameschronicle.com/2020/12/27/caesar-rome-vs-gaul-playing-as-romans/
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I’m playing a game online of C:RvG at the moment but I must say I’m not enjoying it nearly as much as Hannibal… Too asymmetrical? Lack of personnalités on both sides? Probably too early to tell but first impression isn’t as positive. I will definitely play it more.
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