Dice Commandos is a solitaire tactical dice puzzle game designed by Cole Munro-Chitty – an unashamed tribute to 1980s action films packed into a compact, fast-playing format. You take command of a team of elite operatives and guide them through a series of missions that demand a sharp mix of stealth, combat, and clever use of each character’s unique abilities. The dice are both your resources and your soldiers, and managing them wisely is the heart of every decision you make.

Some time ago I already presented the box and the main mechanics in my Dice Commandos – Game Overview, where I called it a short, fast, simple yet beautiful small solo wargame and a very good entry point for newcomers to the hobby. That opinion has not changed. What I wanted to add now is the part that a components tour cannot really show: how the mission actually feels once the dice hit the table and the plan starts falling apart.

So this time I am playing through a mission and explaining the decisions as they come:

Hope it will give you a good insight into the game. Enjoy the material!