| About game: | Rebel Fury is a low-to-moderate complexity wargame focusing on the campaigns of the American Civil War. This is Volume 1 in the series and focuses on four 1863 campaigns (Fredericksburg, Chancellorsville, Chickamauga, and Chattanooga) and the opening of Grant’s 1864 drive toward Richmond (The Wilderness and Spotsylvania Courthouse). There is a lot of interesting, new mechanics here. First and foremost, each scenario has separate set of counters, and each map accommodates two battles. It is very quick to set-up, quick to play and deeply interactive. The density of counters in each scenario is low (another thumbs up!), allowing you to see and experience the big picture of the battle. Units are portrayed at the Infantry/Cavalry division level. The Civil War Heritage Series game system features also a new Zone of Influence/Zone of Control mechanic that controls unit formation (March/Battle) based on their proximity to your opponent. As your units close with the enemy, your forces naturally break into battle formation, where they then maneuver the last distance to engage. Unlike most hex and counter wargames, this system allows you total freedom to move units in any order multiple times, unleashing the full range of historical tactics in a simple and clean format. So would you stand-up to the task and manage to crush your opponents, gaining the eternal fame and place in history? |
| Number of players: | The box says 2-players, and this is definitely the most desired mode of play for this title. However, at least one scenario accommodates 3-players and works very well in such set-up. On top of this, as there is limited amount of hidden information, I found this perfect for solitaire play. So a full plethora of possibilities as you can see! |
| Playing time: | Depends a bit on scenario of course – and there is a lot of them. I believe the shortest one (Fredericksburg) will take no more then 45 minutes, and if you play it another time, it will be reduced to 30 minutes. Some of the larger engagement though will span to two full hours (without set-up). |
| Complexity: | This is definitely not overly complex system but there are nuances you need to be aware of. I learned about it the hard way when preparing my playthroughs 🙂 Also, it takes a moment to adjust to the new, innovative approach to attacks and movement – nothing too complex, just a novelty to be learned. |
| What I like: |
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| What I do not like or would like to see in the game: |
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| For whom? | First and foremost for al the fans of Mark Herman creations 🙂 (include me here please!). Everybody who is interested in ACW (American Civil War) games should also try this position. Lastly, if you are looking or a new, innovative tactical system, with low complexity, moderately difficult rules and beautiful components, you should try Rebel Fury. |
| More about the game: |
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And now let us have a look at the materials created by me plus some pictures of components:
VERDICT:

I really liked that design from Mark Herman. It is surprisingly light, quick and engaging. The beautiful components – look at the maps! – are additional bonus. Also, having six battles in the box makes this a great “price to performance” purchase. The new mechanics and solutions proves themselves well and are definitely a fresh solution in wargames world. Definitely try it out!
More reviews to come!






Great Review, I’m still learning/playing, very good game!
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Hopefully you will have as much fun as I do!
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