There are games where to play well and have satisfaction you need to read tons of rulebooks and watch some YouTube guides – and we often play such titles (see Twilight Imperium or Hannibal session reports). However, there are also positions which are light, fast and give a lot of fun. But to create a wargame in that style? Yes, it is possible – such masterpiece exists – it is Enemies of Rome!
We managed this time to gather full, 5 players group and started in following set-up:

What is the first rule of this game? Do not get too attached to your capital! And indeed, already in second round Krzysztof did a nasty thing, moving overseas large group of barbarians into Rome, Thrace and Syria:

After this, me and Maciej never recovered our capitals while Konrad managed to get a hold of Syria… but only for one turn before it was overrun again! Fortunately, Lukasz also received a surprise when whole Iberia revolted:

After this chaotic and unexpected series of events the known world looked like this:

Then Lukasz and Konrad started to think about expansion – so they move toward Britain, entrenching themselves against soon to come Boudica revolt:
Wow, the speed with which things started to happen now on the map accelerated once we got to events from 2nd and 3rd decks. A lot of empire crisis cards, and the amount of Barbarians started to rise exponentially – please note below constant march of Krzysztof towards Syria (he claimed he hates to swim), Konrad preparing a “safe heaven” for him in Italy and Britain, my forces completely dispersed around the map and Lukasz incursion into Gaul. Also, after being defeated, Maciej resurrected in Germany:

After this – as being in the lead – I was targeted by multiple Barbarian raids and finished with only one province. The Gauls have risen and established multiple forts north of Alps, Konrad miraculously survived in Asia, Krzysztof took over Italy, Maciej reconquered my Islands and game finished like this:

Who won? We do not know! This is still being checked on Boardgamegeek as 3 points for largest number of provinces will have crucial impact for the scoring. Konrad and Maciej are tide with 5 regions each and 13 legions each (legions are usual tie-breaker). So we are waiting for official ruling while current scoring situation looks like this:
- Lukasz 14
- Michal 13
- Konrad 12
- Maciej & Krzysztof 11
The countless numbers of barbarians which flooded the civilized world reminded me of a very adequate songg which I will paste below as thematic summary for this session report… The Rome is Falling by Civil War!
Question (I think simple one): who is the main general in above song?
Nice game, glad You managed to gather full squad .
The movements looks even weireder that the previous time ( with me Jakub G, and Marcin Z. ) . Again huge amounts of barbarians in the Eastern Europe, almost impossible to control regions there.
I like Konrad’s empire from Armenia through Sicily and Armorica/Brittany to Scotland.
MIchal You accumulated so many units i one region – again (as in previous game with me) no useful cards with movement and You couldn’t conquer nearby regions?
Łukasz seemed very attched to Western part, and stil he was able to get 14 points? Noone could stop him(only Konrad took his Scotland at the end)?
If Maciej and Konrad both gained 3 points for most provinces, Michal would end at the 4th spot, weired after checking progress, but if cards were bad at the end, it’s sad but possible to loose even a few point lead.
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25 is barely enough to do the SNES justice, there are other awesome games on there that could make the list more than some of the titles you had on there, games like Pilotwings, Sim City, ActRaiser 1+2, Soul Blazer, Illusion of Gaia, Terranigma, Lufia 1+2, Demon’s Crest, Secret of Evermore, Skyblazer, The Firemen, Legend of the Mystical Ninja, Stunt Race FX, Breath of Fire 1+2, Dragon View, Zombies ate my neighbors, Super Ghouls ‘n Ghosts, Killer Instinct, Lost Vikings 1+2, Shadowrun… So many good memories…
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