The Series

The Battles of the American Revolution is a board game series designed by Mark Miklos and published by GMT Games, focusing on specific battles of the American Revolutionary War. Each volume features tactical, hex-and-counter wargames with regimental-level units, emphasizing historical accuracy and strategic depth. The series includes titles like Saratoga, Brandywine, and the Battle of White Plains, with gameplay lasting 2-6 hours depending on the scenario. Notable for its high-quality components, including mounted maps and thick counters, the series offers replayability through varied scenarios and event cards.

The Game

The Battle of White Plains depicts four critical days from the morning of October 28 to the evening of October 31, 1776, during which the Continental Army under General George Washington confronted the British Army under Lt. General Sir William Howe in and around the village of White Plains in Westchester County, New York some 20-miles north of New York City. The American army had been in perpetual retreat since the Battle of Brooklyn Heights in August but dug in here to protect a critical supply depot and to salvage honor if not victory in the otherwise disastrous New York campaign.

The full campaign game covers all four days and spans 42 game turns. Players wishing a shorter game experience can play either the 4 ½ turn historical scenario, the Battle for Chatterton Hill, or the 10 ½ turn Grand Assault scenario. The latter is a hypothetical scenario in which players can model what might have plausibly happened if General Howe had attacked the main American lines at White Plains.

White Plains offers extensive Opportunity Card Notes and Design Notes that, together with the comprehensive Historical Summary, recover a forgotten 18th century battlefield that has faded into a highly urbanized modern environment.

Let us then look at this beautiful game and its components:

Enjoy!