On June 6th, 1942, Erich von Manstein’s 11th Army began its last assault on the besieged Soviet fortress of Sevastopol, the latest episode in the German conquest of the Crimean Peninsula, which was initiated in September 1941. The operation, code named Störfang, was also the prelude to the German summer offensive of 1942, freeing the troops committed in Crimea for other tasks and securing the southern flank of the attacking armies towards the Volga.
Von Manstein’s Triumph is a game for two players that simulate exactly part of the history described above – the final assault on the fortress–port. This is a card driven game (symbolizing orders, historical events and equipment) in which both players maneuver their forces, made up of wooden blocks, over the Map Board, which depicts the battlefield divided into areas for positioning and movement purposes. Key to victory is the control of Victory Point areas, which represent the critical points of the defense.
I will discuss victory conditions, cards characteristics as well as box components in the video material. Rest assured, more content will come as game made a tremendously positive impression on me. Enjoy!

Wow, I haven’t even heard of this one! Thanks for this.
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It just recently came to my radar. Very curious of this.
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As the designer I can only wish you enjoy the game as much as I did designing and testing it!
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I am sure I will; more reports to come!
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Thank you for sharing this exciting historical gaming experience with us! Erich von Manstein’s 11th Army’s final assault on the Soviet fortress of Sevastopol is a compelling and significant historical event, and it’s fantastic to hear that “Von Manstein’s Triumph” offers players a chance to simulate and relive a part of that history.
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Thanks. Can’t wait to bring this one to the table!
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