When you run a blog about boardgames – with a heavy focus on wargames – your friends and family look at you curiously and wonder what is it that you spend so much time on and write about. The most brave ones even approach you and ask to show them – in practice – “those games”. That is of course a fantastic moment for every boardgame hobbyist because you can present the object of your fascination to the ones you care about / who are close to you.
Other articles in the series:
Recently I had more and more such questions / asks to show “those games”. That of course requires some thinking – what to start with? The game cannot be too complex, should have appealing narrative but also has to look good. What I am showing below, is my personal and subjective list of three light / entry wargames I am using to introduce the new players to the hobby.
Commands Colors Ancients by GMT Games
I am a big fan of Commands Colors series – regardless of the publisher and title. But there is one special position for me here – Ancients. It has personal meaning because thanks to that game I actually come back to the wargaming hobby and decided to start the blog. Since then I played that title over 500 times (crazy isn’t it?) and use it every time I have a person who would like to test a “wargame”.
C&C Ancients has pretty straightforward rules, with cards activating one of the three sections of the battlefield. The combat is resolved pretty quickly and efficiently by the set of dices. What is important, thanks to amount of the expansions, you can play virtually any ancient battle.
The game appeals to new players not only due to simple rules but also beautiful components – yes, I am fan of blocks! – and a very deep and tangible historical feeling. The system just feels right for the Ancient Warfare and everybody with whom I played underlines that this is not mechanical moving of units but a real battle.
More about game:
Julius Caesar by Columbia Games
Surprised? You should not be! Julius Caesar brings to the new players additional factor – very high uncertainty in the battle (do not confuse with randomness). With the strength of units hidden, one can be really surprised by what the opponent prepared for you.
The game again is driven by cards, but much fewer types then in C&C Ancients. Map shows whole Mediterranean area and the historical topic is very attractive – Civil War between Julius Caesar and Pompey the Great. New player really likes the battle mechanic – with faster units – like leaders and archers – and much slower but more powerful – like legions or navy. Julius Caesar also force the players to think more strategically but on the other hand has enough easy rules for everybody to quickly grasp them and enjoy the game almost immediately!
More about game:
CoH: Storms of Steel by Academy Games
When introducing new players to war-gaming hobby, you cannot avoid counters-based games. Still, they are usually pretty complex, with tons of rules. However, I am finding CoH: Storms of Steel as a glorious exception here.
First and foremost, the game introduces the rules gradually – you can play mission 1 & 2 with minimal set of them. Then, even as you progress with the game and sessions, the new chapters are added gradually, in small chunks and always with some scenarios where you can use them and tests.
Secondly, you have a very attractive and interesting topic – the Kursk battle. Not only you have large panzer engagements, but also the so-well-known units like Tigers, Panthers or T-34 on both sides. Last but not least, the game has a superb components quality – both maps and counters – which is pretty important to get the new player hooked.
More about game:
SUMMARY
I am proud that through last years I managed to introduce and convince pretty many casual players to wargaming hobby. Some of them stopped on level of above games, but there are few who went further. For them I had to find more challenging positions – and I will write about those more complex game in next article. And let us be honest, the time you invest to show and explain the games to your buddies pays off as then you have a group to play with!
Feel free to share your stories of how you were introducing wargaming hobby to newbies and what tittles you used. I am really curious. Thanks!
Wow, never really thought about Conflict of Heroes as an entry wargame…but it makes perfect sense!
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Thanks! I was initially reluctant but “first test” showed that game is easy enough – especially in first two scenarios – to be an introductory one. And the Tigers vs T-34 battles later on (for example Wounded Tiger scenario) are very attractive to new players.
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Pub Battles from Command Post Games? A bit steep to *buy* (except Ancient Pub Battles) but simple, pretty, quick to play…
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Thank you ! I will gladly check this.
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Superb review!
Thank you!
I have returned to play wargames after more than twenty years with Sekigahara. I recommend it.
What do you think of “Undaunted: Normandy” or “Band of Brothers: Screaming Eagles” as an light/ entry wargame?
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Hi, I still need to play Undaunted and it is on my list to try this game. I am intrigued by its mechanics. Band of Brothers would be something between Light and Medium type of game. As for Sekigahara, I have just played live, it after three months of isolation: https://theboardgameschronicle.com/2020/06/09/sekigahara-first-face-to-face-game-after-3-months-of-isolation/
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What do you think about Memoir 44?
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I planned to show only one C&C game in that article; Ancients is definitely best of the system thus that game. As for memoir, with expansions it is pretty decent game. I especially like D-Day big maps. More on my C&C top games: https://theboardgameschronicle.com/2020/07/12/commands-and-colors-games-my-3-favorite/
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I’m a Euro gamer, trying to get into wargames. I tried Memoir 44, it’s light and really good, although so much dice rolling but I like it 🙂 I played Twilight Struggle and I LOVED it (although not really a wargame, still its no 1 on BGG in wargames). But then I tried few other games like Undaunted, Pavlov’s House, Root and didn’t like these much. I watched tutorials for Storms of Steel and there is much dice rolling that it put me off. I watched tutorial for Falling Sky but this one seemed to be very convoluted and too hard for a beginner. What would be your advise for a next game for me if I really enjoy card driven games like Twilight Struggle but would like a proper wargame without constant dice rolls or convoluted rules? Thanks
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I see you prefer to avoid dice-rolling, so probably my article “No Dice Wargames” will be useful here:
Imperial Struggle is spiritual successor to Twilight Struggle; Sekigahara is one of the most fantastic designs ever created; Hannibal has some dices, but more for attrition / elephants while battles is resolved with cards. Hope you will find something interesting for you among those.
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Thanks Michal!
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Just one more question. Would you recommend any iOS wargame apps (apart from Pavlov’s House which I’ve already tried)?
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Well, I am not playing a lot vi computer, but I have couple of decent title for iOS – great implementations of GMT (Labyrinth, Twilight Struggle, Fort Sumter). There is also Castle Itter but this is game similar (from the same series) as Pavlov’s House.
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I play TS on iOS quite a lot, and recently tried Labyrinth on Steam which is enjoyed quite a lot. I will try to play Pavlov’s House a bit more as I might get into it with time. I watched a review of Fort Sumter and it didn’t look that interesting but I might give it a shot. I wasn’t aware of Castle Itter being on iOS. Thanks.
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I found that Command & Colours is also on iOS (although the reviews are not that great). HexWar Games made a number of other games.. I bought 1775 Rebellion to check if it’s any good. The only other game I’ve heard about is the Invasion of Canada, but I see they have made a lot of other hex war games.
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The C&C Ancients and The Great War (also Commands and Colors system) are by far the worst boardgame ports to digital I have ever seen. I recommend to stay away from those two.
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Good to know. I’ll avoid these two games on iOS. What’s your user name on BGG (or link) so I could see ratings of all your wargames?
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Pls send me an email via CONTACT form. Als, I encourage to have a look at my “REVIEWS” and “First Impressions” section (https://theboardgameschronicle.com/category/reviews/). You will rather find there games I like; the ones which I do not I mainly mark on BGG.
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All of the HexWar game implementations I have had the displeasure to try have all been horrible. C&C: Ancients was just horrible; 1775 and IoC you could not play multiplayer over steam without doing gyrations and it was buggy. Total yuckers.
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Fully agree that most digital implementations were horrible. Couple which I could recommend are here: https://theboardgameschronicle.com/category/digital-games/
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C&C: Ancients and Julius Caesar are great intro/beer and pretzel games that both have great depth and replayability. Excellent choices.
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Exactly, light, good for spending time with friends and interesting for newcomers to wargaming!
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